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Author |
Thread Statistics | Show CCP posts - 8 post(s) |

Gevlon Goblin
Science and Trade Institute Caldari State
302
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Posted - 2014.09.29 17:54:00 -
[1] - Quote
This suggestion serves one purpose: to allow the current power holders to condense their large empires into small, unpenetrable fortresses (cynojam, lot of friendlies in fleet 1-2 jumps away) where they can rat in complete safety, regions away from anyone who could theoretically harm them.
In the meantime both their own PvP-ers and current pirates are pacified by offering them regions full of terrible players who are easy to farm (these are dubbed as "new alliances").
The result: CFC, N3 and PL are ratting in Nyxes in 3 far corners of the universe without any risk of losing them. No more SRP to pay as fleets barely have losses (see PL losses against HERO/Provi), no capital subsidies as there is no need for capital fleet and greatly decreased Sov costs. So alliance leaders could keep the whole alliance income to themselves without the members giving a damn. My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
302
|
Posted - 2014.09.29 19:43:00 -
[2] - Quote
baltec1 wrote:We are literally asking for CCP to make it impossible to hold 80% of our current empire. No. You are asking them to make it unnecessary while upkeeping the same income. Instead of having to protect a dozen regions, the same people could rat the same amount of anoms just in Deklein. As a bonus: the high population density would allow ratters to use carriers/supers, as a cynojam would keep enemy capitals out and a small gang cannot break the spider tank of 50+ carriers. Not to mention that the nearest able enemy would be 5 regions away.
Fun fact: you can already kill 500k rats in one system in a month, check RQNF-9 in the Dotlan August toplist. Since 97M rats were killed, 180 systems could support all the ratters under the current mechanics. Hint: there are 3200 nullsec systems. And this isn't easy enough for you and want more nerfs? My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
303
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Posted - 2014.09.30 04:32:00 -
[3] - Quote
baltec1 wrote: Anom income caps out at 90 mil/hr per person. High sec level 4 mission blitzing nets 110mil/hr+ per person.
Wrong. Anoms are 90 mil/hr per pilot while blitzing L4s are 110mil/hr+ per person. That being said, highsec income is too high. But the solution is nerfing it and not increasing nullsec income 10-folds to make PLEX 6-7B. Hyper-inflation is bad.
I've also written a post why this suggestion is self-serving and horrible.
The short version: nullsec alliances will condense to constellations and rat there in capitals in complete safety as no pirate gang could break their spider-tank. The nearest competent enemy would be 5 regions away, separated by huge buffer zone of terribads who can be farmed for laughs. There won't be a single war or even major battle in Nullsec. My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
304
|
Posted - 2014.09.30 12:23:00 -
[4] - Quote
The suggestion is aimed to avoid conflict between powerful entities by letting them condense into far regions. The other regions will be filled by terribads who serve as food.
This way the leaders can have large ISK income without Sov costs, reimbursements, capital subsidies, strategic planning or any effort. The members of all groups will be denied fights other than dunking terribads that is just as much PvP as ganking highsec miners.
This proposal is a combined effort of all leaders to betray all their line members and turn them into ratting machines, while denying them the PvP content they joined for. My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
304
|
Posted - 2014.09.30 13:12:00 -
[5] - Quote
Lucas Kell wrote: There would still be fights, reimbursments, capital ships, etc. Could you tell me who would the CFC fight with? Against Arthasdklol's mining corp? Would you call the current PL vs HERO/Provi encounters "fights"? Because I sure call them ganks.
Fights needs able enemies who can shoot back. Who else can shoot back to Goons than N3/PL?
My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
305
|
Posted - 2014.09.30 14:50:00 -
[6] - Quote
Lucas Kell wrote:Exactly the same people they fight with now. Or are you suggesting that if the CFC lived in a smaller area of space that MoA would just fold up and stop fighting?
Likely yes. They would carve out a little constellation for themselves around the 5XKK station and won't bother to go 25 jumps to find the nearest Goon. They would get rich from Mordus LP and a green killboard from farming nearby terribads. They aren't saints and heroes, they prefer the easy way for their goals.
Currently their options are fighting CFC till the bitter end and bend a knee. They are indeed better than most who bent a knee. With the suggestion they'll have the option to not fight with CFC and not bend a knee.
Same for everyone else. PASTA, Tri, Mortuus will all carve out a little constellation and will be ratting there until they are too bored to log in.
baltec1 wrote: Anyone who want to try. [will fight]
Just because you are spineless and dont like expending effort doesn't mean there are not tens of thousands who will.
Where are these magical tens of thousands now? Why are they not fighting right now? Or you claim that highsec miners will take the abandoned space and will form deadly small gangs? My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
305
|
Posted - 2014.09.30 15:33:00 -
[7] - Quote
Lucas Kell wrote: They don;t have to fight the CFC, that's a choice they've made. You're suggesting that choice is entirely because we happen to be nearby. Indeed. Open Dotlan! Everything around their station is CFC land. They can't fight anyone else but CFC. Sure, they could move somewhere else, but somebody else already live there. If they move to NPC Fountain, they have to fight CFC. If they move to NPC Delve, they have to fight CFC. If they move Stain, they have to fight N3. If they move Great Wilderlands, they have to fight PL. Anywhere they move they have to fight someone competent who lives there. Their choices are: - deciding which one of the big empires they fight - or they can give up, crawl back to Empire and disband
With the new proposal, most land will be abandoned and open for anyone. The nearest able enemy will be 20+ jumps away. Sure, they will form an anti-CFC roam once a week or so, just for the old times sake, but they won't have conflict of interest with the CFC. The CFC will be a bad historic enemy to them, like BoB is to Goons. Old MoA members will tell stories about the glorious days of fighting CFC to new ones, but for new ones CFC will be just another bunch of players 20 jumps away. My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
305
|
Posted - 2014.09.30 16:46:00 -
[8] - Quote
baltec1 wrote: They are stuck outside of null sov because the current mechanics make it impossible for them to be able to do anything against us.
70% of the CFC losses come from non-sov holders, so owning sov isn't a pre-requisite of fighting. My question is, can you point at an organization that isn't killing CFC now and with this suggestion will start killing CFC? Where are they?
baltec1 wrote:Its funny how the only people kicking up a stink in their thread just happen to also be the grr goon mob. Yeah, it's pretty funny. I mean this proposal is a selfless one, CFC, PL, N3 all gave up their own interests to help the little guys. Yet only the CFC, PL, N3 posters support it, and all the "little guys" hate it. We are a very ungrateful bunch and don't deserve your kindness. Maybe you should teach us a lesson and withdraw your generous suggestion. My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
305
|
Posted - 2014.09.30 18:09:00 -
[9] - Quote
Mallak Azaria wrote:That's the point of the new proposal, coupled with the fact that they could move in to NPC Deklein. And oh my, 20 jumps is too far for MOA? What a tragedy. No, it's not far geographically. But it's very far politically. I mean - the Goons will be no threat to them, fighting for "freedom and independence" will be silly as the last Goon they've seen in Pure Blind was a lost noob in a Rifter 3 last month. - Goons won't have anything MoA want or reasonably could take either. Sure they'd still have Deklein Sov, but PB sov is just as good and under occupancy Sov mechanics they are struggling to keep the indexes of one PB constellation up. - The corp of Arthasdkl+Śl recently left WoW for EVE because he heard they have open world housing and there are lot of free "land spots" in Pure Blind. They provide much easier "fights" than the Nyx-ratter Goons.
So there would be absolutely no reason to shoot Goons besides "Grr Goons". And "Grr Goons" is only interesting while Goons are relevant. After Goons would be just a small spot on the map, hating them would be rather idiotic, just like when The Mittani makes a hate speech against BoB who were destroyed before I started playing 3 years ago.
The reason of this proposal is to shrink the large coalitions into small spots so people stop bumping into them and killing them. 3.3T/month was probably too much.
Anyway, I'm completely sure that this suggestion serves no one but the signatories. Which is kind of obvious, see Malcanis law. My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
305
|
Posted - 2014.10.01 04:16:00 -
[10] - Quote
There is one aspect of this proposal that is not explored: what if the proposal isn't some underhanded manipulation to serve the signatories, but indeed a honest attempt to help the little guys enter nullsec.
We have statistics that only 10% of the WoW population raided in heroic difficulty (killed one boss), so the hardest WoW content still retained some exclusivity and requires some skills to complete.
In EVE, 60-80K pilots are in nullsec alliances and renters. That's already over 20% of the accounts. Allowing even more "little guys" (scrubs) to nullsec by nerfs would make the "Dark PvP Game (TM)" literally much easier than WoW.
Do you honestly want players who failed in WoW to come to EVE because it's easier? Should we get to the point when WoW raiders yell at people who failed "go back to EVE"? My blog: greedygoblin.blogspot.com |
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Gevlon Goblin
Science and Trade Institute Caldari State
305
|
Posted - 2014.10.01 12:53:00 -
[11] - Quote
baltec1 wrote:We are literally asking CCP to nerf our empires and our capabilities to wage war and you think we want to be safe... No, we think you want to be safe because you are literally asking CCP to nerf your empires and your capabilities to wage war.
Treaties weren't enough because mistakes were made and suddenly B-R. You want to nerf yourself physically unable to harm each other, so your status will forever be stabilized. You want to be away from each other and want to feed your pilots with the kills of terribads so they never provoke the other empire. My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
307
|
Posted - 2014.10.01 14:48:00 -
[12] - Quote
Arsine Mayhem wrote:They broke it, they can fix it. Seems subs are taking a dive, for good reason. Do you want to be sheep? WRONG! Subs have nothing to do with nullsec. I made some charts and proved that nullsec activity (jumps, NPC kills, ship kills) is stable and irresponsive to concurrent login changes. On the other hand highsec activity has strong correlation with logins.
So nullsec is fine, highsec players are quiting.
My blog: greedygoblin.blogspot.com |

Gevlon Goblin
Science and Trade Institute Caldari State
307
|
Posted - 2014.10.01 18:50:00 -
[13] - Quote
Muhaha! This suggestion was all about cowardice! The new dev blog is out with the jump changes and it's clear that you can't travel fast further than a region. So if PASTA attacks Delve and BL attacks Branch, Goons can sloooowly travel to one, but in the other place LAWN or FCON will have to fend for itself. And Goons won't be home till next day, so MoA will burn Deklein in the meantime.
You knew about it from your CSMs, so you figured out that you just pack all your coalition into one region so you can defend it from small groups.
You didn't care that you'd destroy the game and remove all combat. Shame on you!
Last post from me here, I have ISK to make, the pirate groups will use it well after the jump nerfs are up. See you in Branch chickens! My blog: greedygoblin.blogspot.com |
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